Pranky, Basic Form
Pranky, Sea of Flowers Form
Pranky, Snowfield Form

Pranky No.014

WaterWaterWaterIceHealGamma3 forms

They like to stay cool and moist. That's what the layer of film over their bodies is for.

Base attributes total 482

HP
109
BREAK
50
ATK
85
M.DEF
98
P.DEF
66
REGEN
74

Level 1 base values, as published by the official wiki.

Base attributes total 482

HP
109
BREAK
50
ATK
85
M.DEF
98
P.DEF
66
REGEN
74

Level 1 base values, as published by the official wiki.

Base attributes total 482

HP
109
BREAK
50
ATK
85
M.DEF
98
P.DEF
66
REGEN
74

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
IceLightningGrass
Takes 0.625×
FireDarkWaterEarth

Note that Water attacks are resisted by Water, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Water Spirit — While in water terrain, reduces the EP cost of all skills by 16%.

Skills

SkillTypeElementEPPower
Combat
Healing Water

Restores HP to all allies equal to 8% of the caster’s max HP, and restores HP to the caster equal to 12% of their max HP over 5s.

SupportWater200
Water Orb

Shoots Water Orbs to attack a target. Press and hold the skill button to aim.

MagicWater1030
Ice Orb

Fires an Ice Orb at the target, putting the target into a [Frozen] state for 2.5s. Hold the skill key to aim.

MagicIce1020
Innate
ATK

Wields the power of water to attack targets from a distance.

MagicWater06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
IceLightningGrass
Takes 0.625×
FireDarkWaterEarth

Note that Water attacks are resisted by Water, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Water Spirit — While in water terrain, reduces the EP cost of all skills by 16%.

Skills

SkillTypeElementEPPower
Combat
Healing Water

Restores HP to all allies equal to 8% of the caster’s max HP, and restores HP to the caster equal to 12% of their max HP over 5s.

SupportWater200
Water Orb

Shoots Water Orbs to attack a target. Press and hold the skill button to aim.

MagicWater1030
Ice Orb

Fires an Ice Orb at the target, putting the target into a [Frozen] state for 2.5s. Hold the skill key to aim.

MagicIce1020
Innate
ATK

Wields the power of water to attack targets from a distance.

MagicWater06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
Water
Split
Fire 0.625× / 1.6×Ice 1.6× / 0.625×Dark 0.625× / 1×Lightning 1.6× / 0.625×Grass 1.6× / 1×Earth 0.625× / 1.6×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Water / Ice in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Water Spirit — While in water terrain, reduces the EP cost of all skills by 16%.

Skills

SkillTypeElementEPPower
Combat
Healing Water

Restores HP to all allies equal to 8% of the caster’s max HP, and restores HP to the caster equal to 12% of their max HP over 5s.

SupportWater200
Water Orb

Shoots Water Orbs to attack a target. Press and hold the skill button to aim.

MagicWater1030
Ice Orb

Fires an Ice Orb at the target, putting the target into a [Frozen] state for 2.5s. Hold the skill key to aim.

MagicIce1020
Innate
ATK

Wields the power of water to attack targets from a distance.

MagicWater06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Evolution family

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-16