Pawney, Basic Form
Pawney, Mountain Woods Form
Pawney, Prismana Form
Pawney, Snowfield Form
Pawney, Umbrabow Form

Pawney No.062

DarkDarkDarkDarkIceDarkDPSNova5 forms

Armed with a broken sword and armor, blessed with courage and might, it defends its friends and challenges its foes.

Base attributes total 505

HP
90
BREAK
55
ATK
125
M.DEF
70
P.DEF
84
REGEN
81

Level 1 base values, as published by the official wiki.

Base attributes total 505

HP
90
BREAK
55
ATK
125
M.DEF
70
P.DEF
84
REGEN
81

Level 1 base values, as published by the official wiki.

Base attributes total 505

HP
90
BREAK
55
ATK
125
M.DEF
70
P.DEF
84
REGEN
81

Level 1 base values, as published by the official wiki.

Base attributes total 505

HP
90
BREAK
55
ATK
125
M.DEF
70
P.DEF
84
REGEN
81

Level 1 base values, as published by the official wiki.

Base attributes total 512

HP
90
BREAK
55
ATK
128
M.DEF
70
P.DEF
89
REGEN
80

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
LightWind
Takes 0.625×
Earth

Note that Dark attacks are resisted by Dark, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Pursuit — When dealing damage to targets in Controlled or Break State, increases an additional 30% Damage Amp.

Mobility

Hookshot — Stretch your arm toward the center of view. Pull yourself to walls or enemies on hit. Hold skill button to aim.

Skills

SkillTypeElementEPPower
Combat
Weakening Smash

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

PhysicalIce1545
Elastic Sword

Extends its arm and throws its sword at targets ahead. When the sword returns, it pulls normal targets in front of itself.

PhysicalDark2062
Shadow Cut

Curls into a ball and spins with a blade sticking out, dealing damage.

PhysicalDark2085
Weakening Slam

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

PhysicalDark1545
Innate
Ironclad Armament Ultimate

Lowers the mask and hardens the body, increasing EP recovery rate by 10% and dealing 30% extra damage to BREAK targets for 15s. During this effect, the Ultimate can be used again to unleash Dragon Slayer Strike, dealing heavy damage to targets ahead.

PhysicalDark0220
ATK

Wields dark power to attack targets at close range.

PhysicalDark06

Elemental matchups

Takes 1.6×
LightWind
Takes 0.625×
Earth

Note that Dark attacks are resisted by Dark, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Pursuit — When dealing damage to targets in Controlled or Break State, increases an additional 30% Damage Amp.

Mobility

Hookshot — Stretch your arm toward the center of view. Pull yourself to walls or enemies on hit. Hold skill button to aim.

Skills

SkillTypeElementEPPower
Combat
Weakening Smash

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

PhysicalIce1545
Elastic Sword

Extends its arm and throws its sword at targets ahead. When the sword returns, it pulls normal targets in front of itself.

PhysicalDark2062
Shadow Cut

Curls into a ball and spins with a blade sticking out, dealing damage.

PhysicalDark2085
Weakening Slam

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

PhysicalDark1545
Innate
Ironclad Armament Ultimate

Lowers the mask and hardens the body, increasing EP recovery rate by 10% and dealing 30% extra damage to BREAK targets for 15s. During this effect, the Ultimate can be used again to unleash Dragon Slayer Strike, dealing heavy damage to targets ahead.

PhysicalDark0220
ATK

Wields dark power to attack targets at close range.

PhysicalDark06

Elemental matchups

Takes 1.6×
LightWind
Takes 0.625×
Earth

Note that Dark attacks are resisted by Dark, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Pursuit — When dealing damage to targets in Controlled or Break State, increases an additional 30% Damage Amp.

Mobility

Hookshot — Stretch your arm toward the center of view. Pull yourself to walls or enemies on hit. Hold skill button to aim.

Skills

SkillTypeElementEPPower
Combat
Weakening Smash

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

PhysicalIce1545
Elastic Sword

Extends its arm and throws its sword at targets ahead. When the sword returns, it pulls normal targets in front of itself.

PhysicalDark2062
Shadow Cut

Curls into a ball and spins with a blade sticking out, dealing damage.

PhysicalDark2085
Weakening Slam

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

PhysicalDark1545
Innate
Ironclad Armament Ultimate

Lowers the mask and hardens the body, increasing EP recovery rate by 10% and dealing 30% extra damage to BREAK targets for 15s. During this effect, the Ultimate can be used again to unleash Dragon Slayer Strike, dealing heavy damage to targets ahead.

PhysicalDark0220
ATK

Wields dark power to attack targets at close range.

PhysicalDark06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
nothing
Split
Light 1.6× / 1×Fire 1× / 1.6×Ice 1× / 0.625×Lightning 1× / 0.625×Water 1× / 0.625×Earth 0.625× / 1.6×Wind 1.6× / 1×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Dark / Ice in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Pursuit — When dealing damage to targets in Controlled or Break State, increases an additional 30% Damage Amp.

Mobility

Hookshot — Stretch your arm toward the center of view. Pull yourself to walls or enemies on hit. Hold skill button to aim.

Skills

SkillTypeElementEPPower
Combat
Weakening Smash

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

PhysicalIce1545
Elastic Sword

Extends its arm and throws its sword at targets ahead. When the sword returns, it pulls normal targets in front of itself.

PhysicalDark2062
Shadow Cut

Curls into a ball and spins with a blade sticking out, dealing damage.

PhysicalDark2085
Weakening Slam

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

PhysicalDark1545
Innate
Ironclad Armament Ultimate

Lowers the mask and hardens the body, increasing EP recovery rate by 10% and dealing 30% extra damage to BREAK targets for 15s. During this effect, the Ultimate can be used again to unleash Dragon Slayer Strike, dealing heavy damage to targets ahead.

PhysicalDark0220
ATK

Wields dark power to attack targets at close range.

PhysicalDark06

Elemental matchups

Takes 1.6×
LightWind
Takes 0.625×
Earth

Note that Dark attacks are resisted by Dark, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Pursuit — Deals 30% extra damage to targets affected by control effects or BREAK.

Mobility

Hookshot — Stretch your arm toward the center of view. Pull yourself to walls or enemies on hit. Hold skill button to aim.

Skills

SkillTypeElementEPPower
Combat
Weakening Smash

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

PhysicalIce1545
Elastic Sword

Extends its arm and throws its sword at targets ahead. When the sword returns, it pulls normal targets in front of itself.

PhysicalDark2062
Shadow Cut

Curls into a ball and spins with a blade sticking out, dealing damage.

PhysicalDark2085
Weakening Slam

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

PhysicalDark1545
Innate
Ironclad Armament Ultimate

Lowers the mask and hardens the body, increasing EP recovery rate by 10% and dealing 30% extra damage to BREAK targets for 15s. During this effect, the Ultimate can be used again to unleash Dragon Slayer Strike, dealing heavy damage to targets ahead.

PhysicalDark0220
ATK

Wields dark power to attack targets at close range.

PhysicalDark06

Evolution family

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-16