Irisal, Basic Form
Irisal, Forest Form
Irisal, Grassland Form
Irisal, Highland Form
Irisal, Mountain Woods Form
Irisal, Plateau Form
Irisal, Prismana Form

Irisal No.012

GrassGrassGrassGrassGrassGrassGrassDPSNova7 forms

Devoted to the art of dance, they constantly hone their craft, hoping to share the pure joy and energy of movement.

Base attributes total 504

HP
100
BREAK
52
ATK
118
M.DEF
70
P.DEF
70
REGEN
94

Level 1 base values, as published by the official wiki.

Base attributes total 504

HP
100
BREAK
52
ATK
118
M.DEF
70
P.DEF
70
REGEN
94

Level 1 base values, as published by the official wiki.

Base attributes total 504

HP
100
BREAK
52
ATK
118
M.DEF
70
P.DEF
70
REGEN
94

Level 1 base values, as published by the official wiki.

Base attributes total 504

HP
100
BREAK
52
ATK
118
M.DEF
70
P.DEF
70
REGEN
94

Level 1 base values, as published by the official wiki.

Base attributes total 504

HP
100
BREAK
52
ATK
118
M.DEF
70
P.DEF
70
REGEN
94

Level 1 base values, as published by the official wiki.

Base attributes total 504

HP
100
BREAK
52
ATK
118
M.DEF
70
P.DEF
70
REGEN
94

Level 1 base values, as published by the official wiki.

Base attributes total 504

HP
100
BREAK
52
ATK
118
M.DEF
70
P.DEF
70
REGEN
94

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
FireDarkWind
Takes 0.625×
GrassWaterEarth

Note that Grass attacks are resisted by Grass, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Disco Aniimo — While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP.

Mobility

Blooming — Flowers bloom wherever it dances.

Skills

SkillTypeElementEPPower
Combat
Focused Beam

Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.

MagicGrass50120
Floral Storm

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

MagicGrass1330
Vortex of Petals

Generates a large vortex of petals at the feet of the target to attack it.

MagicGrass2060
Innate
Dancing Petals Ultimate

Spins and releases a storm of petals to attack a target.

MagicGrass0187
ATK

Wields the power of grass to attack targets from a distance.

MagicGrass06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
FireDarkWind
Takes 0.625×
GrassWaterEarth

Note that Grass attacks are resisted by Grass, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Disco Aniimo — While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP.

Mobility

Blooming — Flowers bloom wherever it dances.

Skills

SkillTypeElementEPPower
Combat
Focused Beam

Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.

MagicGrass50120
Floral Storm

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

MagicGrass1330
Vortex of Petals

Generates a large vortex of petals at the feet of the target to attack it.

MagicGrass2060
Innate
Dancing Petals Ultimate

Spins and releases a storm of petals to attack a target.

MagicGrass0187
ATK

Wields the power of grass to attack targets from a distance.

MagicGrass06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
FireDarkWind
Takes 0.625×
GrassWaterEarth

Note that Grass attacks are resisted by Grass, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Disco Aniimo — While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP.

Mobility

Blooming — Flowers bloom wherever it dances.

Skills

SkillTypeElementEPPower
Combat
Focused Beam

Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.

MagicGrass50120
Floral Storm

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

MagicGrass1330
Vortex of Petals

Generates a large vortex of petals at the feet of the target to attack it.

MagicGrass2060
Innate
Dancing Petals Ultimate

Spins and releases a storm of petals to attack a target.

MagicGrass0187
ATK

Wields the power of grass to attack targets from a distance.

MagicGrass06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
FireDarkWind
Takes 0.625×
GrassWaterEarth

Note that Grass attacks are resisted by Grass, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Disco Aniimo — While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP.

Mobility

Blooming — Flowers bloom wherever it dances.

Skills

SkillTypeElementEPPower
Combat
Focused Beam

Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.

MagicGrass50120
Floral Storm

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

MagicGrass1330
Vortex of Petals

Generates a large vortex of petals at the feet of the target to attack it.

MagicGrass2060
Innate
Dancing Petals Ultimate

Spins and releases a storm of petals to attack a target.

MagicGrass0187
ATK

Wields the power of grass to attack targets from a distance.

MagicGrass06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
FireDarkWind
Takes 0.625×
GrassWaterEarth

Note that Grass attacks are resisted by Grass, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Disco Aniimo — While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP.

Mobility

Blooming — Flowers bloom wherever it dances.

Skills

SkillTypeElementEPPower
Combat
Focused Beam

Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.

MagicGrass50120
Floral Storm

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

MagicGrass1330
Vortex of Petals

Generates a large vortex of petals at the feet of the target to attack it.

MagicGrass2060
Innate
Dancing Petals Ultimate

Spins and releases a storm of petals to attack a target.

MagicGrass0187
ATK

Wields the power of grass to attack targets from a distance.

MagicGrass06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
FireDarkWind
Takes 0.625×
GrassWaterEarth

Note that Grass attacks are resisted by Grass, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Disco Aniimo — While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP.

Mobility

Blooming — Flowers bloom wherever it dances.

Skills

SkillTypeElementEPPower
Combat
Focused Beam

Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.

MagicGrass50120
Floral Storm

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

MagicGrass1330
Vortex of Petals

Generates a large vortex of petals at the feet of the target to attack it.

MagicGrass2060
Innate
Dancing Petals Ultimate

Spins and releases a storm of petals to attack a target.

MagicGrass0187
ATK

Wields the power of grass to attack targets from a distance.

MagicGrass06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
FireDarkWind
Takes 0.625×
GrassWaterEarth

Note that Grass attacks are resisted by Grass, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Disco Aniimo — While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP.

Mobility

Blooming — Flowers bloom wherever it dances.

Skills

SkillTypeElementEPPower
Combat
Focused Beam

Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.

MagicGrass50120
Floral Storm

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

MagicGrass1330
Vortex of Petals

Generates a large vortex of petals at the feet of the target to attack it.

MagicGrass2060
Innate
Dancing Petals Ultimate

Spins and releases a storm of petals to attack a target.

MagicGrass0187
ATK

Wields the power of grass to attack targets from a distance.

MagicGrass06

Evolution family

  1. IrisLumin
    1. IrisalNova

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-16