Ignitis, Basic Form
Ignitis, Forest Form
Ignitis, Highland Form
Ignitis, Prismana Form
Ignitis, Umbrabow Form

Ignitis No.041

DarkDarkGrassFireDarkFireDarkFireDarkDPSNova5 forms

They sharpen their blades and wait for the perfect moment, hiding in the shadows as they toy with their prey. As cold-blooded assassins, they seek to end every fight in a single strike.

Base attributes total 505

HP
90
BREAK
52
ATK
125
M.DEF
70
P.DEF
77
REGEN
91

Level 1 base values, as published by the official wiki.

Base attributes total 505

HP
90
BREAK
52
ATK
125
M.DEF
70
P.DEF
77
REGEN
91

Level 1 base values, as published by the official wiki.

Base attributes total 505

HP
90
BREAK
52
ATK
125
M.DEF
70
P.DEF
77
REGEN
91

Level 1 base values, as published by the official wiki.

Base attributes total 505

HP
90
BREAK
52
ATK
125
M.DEF
70
P.DEF
77
REGEN
91

Level 1 base values, as published by the official wiki.

Base attributes total 492

HP
90
BREAK
50
ATK
128
M.DEF
63
P.DEF
70
REGEN
91

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
LightWind
Takes 0.625×
Earth

Note that Dark attacks are resisted by Dark, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.

Mobility

Cloak — Enter Cloak state.

Skills

SkillTypeElementEPPower
Combat
Dark Soul

Transports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the Aniimo's damage by 1%. Defeating a target with this skill grants a time-limited free recast.

PhysicalDark2050
Fire Dash

Tackles the target with the power of flame. After casting the skill, gains [Super Armor] for 5s.

PhysicalFire1015
Dark Dash

Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting.

PhysicalDark1025
Scythe Dance

Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s.

PhysicalDark2060
Forest Whirl

Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s.

PhysicalGrass2060
Innate
ATK

Wields dark power to attack targets at close range.

PhysicalDark06
Dimension Rupture Ultimate

Cleaves through space, dealing heavy Physical damage.

PhysicalDark0170

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
Wind
Takes 0.625×
Earth
Split
Light 1.6× / 1×Fire 1× / 1.6×Dark 1× / 1.6×Grass 1× / 0.625×Water 1× / 0.625×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Dark / Grass in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.

Mobility

Cloak — Enter Cloak state.

Skills

SkillTypeElementEPPower
Combat
Dark Soul

Transports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the Aniimo's damage by 1%. Defeating a target with this skill grants a time-limited free recast.

PhysicalDark2050
Fire Dash

Tackles the target with the power of flame. After casting the skill, gains [Super Armor] for 5s.

PhysicalFire1015
Dark Dash

Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting.

PhysicalDark1025
Scythe Dance

Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s.

PhysicalDark2060
Forest Whirl

Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s.

PhysicalGrass2060
Innate
ATK

Wields dark power to attack targets at close range.

PhysicalDark06
Dimension Rupture Ultimate

Cleaves through space, dealing heavy Physical damage.

PhysicalDark0170

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
nothing
Split
Light 1× / 1.6×Fire 0.625× / 1×Ice 0.625× / 1×Dark 1.6× / 1×Grass 0.625× / 1×Water 1.6× / 1×Earth 1× / 0.625×Wind 1× / 1.6×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Fire / Dark in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.

Mobility

Cloak — Enter Cloak state.

Skills

SkillTypeElementEPPower
Combat
Dark Soul

Transports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the Aniimo's damage by 1%. Defeating a target with this skill grants a time-limited free recast.

PhysicalDark2050
Fire Dash

Tackles the target with the power of flame. After casting the skill, gains [Super Armor] for 5s.

PhysicalFire1015
Dark Dash

Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting.

PhysicalDark1025
Scythe Dance

Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s.

PhysicalDark2060
Forest Whirl

Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s.

PhysicalGrass2060
Innate
ATK

Wields dark power to attack targets at close range.

PhysicalDark06
Dimension Rupture Ultimate

Cleaves through space, dealing heavy Physical damage.

PhysicalDark0170

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
nothing
Split
Light 1× / 1.6×Fire 0.625× / 1×Ice 0.625× / 1×Dark 1.6× / 1×Grass 0.625× / 1×Water 1.6× / 1×Earth 1× / 0.625×Wind 1× / 1.6×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Fire / Dark in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.

Mobility

Cloak — Enter Cloak state.

Skills

SkillTypeElementEPPower
Combat
Dark Soul

Transports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the Aniimo's damage by 1%. Defeating a target with this skill grants a time-limited free recast.

PhysicalDark2050
Fire Dash

Tackles the target with the power of flame. After casting the skill, gains [Super Armor] for 5s.

PhysicalFire1015
Dark Dash

Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting.

PhysicalDark1025
Scythe Dance

Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s.

PhysicalDark2060
Forest Whirl

Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s.

PhysicalGrass2060
Innate
ATK

Wields dark power to attack targets at close range.

PhysicalDark06
Dimension Rupture Ultimate

Cleaves through space, dealing heavy Physical damage.

PhysicalDark0170

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
nothing
Split
Light 1× / 1.6×Fire 0.625× / 1×Ice 0.625× / 1×Dark 1.6× / 1×Grass 0.625× / 1×Water 1.6× / 1×Earth 1× / 0.625×Wind 1× / 1.6×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Fire / Dark in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.

Mobility

Cloak — Enter Cloak state.

Skills

SkillTypeElementEPPower
Combat
Dark Soul

Transports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the Aniimo's damage by 1%. Defeating a target with this skill grants a time-limited free recast.

PhysicalDark2050
Fire Dash

Tackles the target with the power of fire, increasing basic attack damage by 40% for 10s after casting.

PhysicalFire1025
Dark Dash

Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting.

PhysicalDark1025
Scythe Dance

Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 8%, up to 32%, for 10s.

PhysicalDark2060
Forest Whirl

Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 8%, up to 32%, for 10s.

PhysicalGrass2060
Innate
ATK

Wields dark power to attack targets at close range.

PhysicalDark06
Dimension Rupture Ultimate

Cleaves through space, dealing heavy Physical damage.

PhysicalDark0170

Evolution family

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-16