




Ignitis No.041
Dark
Dark
Grass
Fire
Dark
Fire
Dark
Fire
Dark
DPS
Nova5 formsThey sharpen their blades and wait for the perfect moment, hiding in the shadows as they toy with their prey. As cold-blooded assassins, they seek to end every fight in a single strike.
Base attributes total 505
- HP
- 90
- BREAK
- 52
- ATK
- 125
- M.DEF
- 70
- P.DEF
- 77
- REGEN
- 91
Level 1 base values, as published by the official wiki.
Base attributes total 505
- HP
- 90
- BREAK
- 52
- ATK
- 125
- M.DEF
- 70
- P.DEF
- 77
- REGEN
- 91
Level 1 base values, as published by the official wiki.
Base attributes total 505
- HP
- 90
- BREAK
- 52
- ATK
- 125
- M.DEF
- 70
- P.DEF
- 77
- REGEN
- 91
Level 1 base values, as published by the official wiki.
Base attributes total 505
- HP
- 90
- BREAK
- 52
- ATK
- 125
- M.DEF
- 70
- P.DEF
- 77
- REGEN
- 91
Level 1 base values, as published by the official wiki.
Base attributes total 492
- HP
- 90
- BREAK
- 50
- ATK
- 128
- M.DEF
- 63
- P.DEF
- 70
- REGEN
- 91
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
Light
Wind- Takes 0.625×
Earth
Note that Dark attacks are resisted by Dark, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.
Mobility

Cloak — Enter Cloak state.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Dark Soul Transports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the Aniimo's damage by 1%. Defeating a target with this skill grants a time-limited free recast. | Physical | Dark | 20 | 50 |
![]() Fire Dash Tackles the target with the power of flame. After casting the skill, gains [Super Armor] for 5s. | Physical | Fire | 10 | 15 |
![]() Dark Dash Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting. | Physical | Dark | 10 | 25 |
![]() Scythe Dance Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s. | Physical | Dark | 20 | 60 |
![]() Forest Whirl Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s. | Physical | Grass | 20 | 60 |
| Innate | ||||
![]() ATK Wields dark power to attack targets at close range. | Physical | Dark | 0 | 6 |
![]() Dimension Rupture Ultimate Cleaves through space, dealing heavy Physical damage. | Physical | Dark | 0 | 170 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
Wind- Takes 0.625×
Earth- Split
Light 1.6× / 1×
Fire 1× / 1.6×
Dark 1× / 1.6×
Grass 1× / 0.625×
Water 1× / 0.625×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Dark / Grass in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.
Mobility

Cloak — Enter Cloak state.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Dark Soul Transports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the Aniimo's damage by 1%. Defeating a target with this skill grants a time-limited free recast. | Physical | Dark | 20 | 50 |
![]() Fire Dash Tackles the target with the power of flame. After casting the skill, gains [Super Armor] for 5s. | Physical | Fire | 10 | 15 |
![]() Dark Dash Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting. | Physical | Dark | 10 | 25 |
![]() Scythe Dance Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s. | Physical | Dark | 20 | 60 |
![]() Forest Whirl Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s. | Physical | Grass | 20 | 60 |
| Innate | ||||
![]() ATK Wields dark power to attack targets at close range. | Physical | Dark | 0 | 6 |
![]() Dimension Rupture Ultimate Cleaves through space, dealing heavy Physical damage. | Physical | Dark | 0 | 170 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
- nothing
- Split
Light 1× / 1.6×
Fire 0.625× / 1×
Ice 0.625× / 1×
Dark 1.6× / 1×
Grass 0.625× / 1×
Water 1.6× / 1×
Earth 1× / 0.625×
Wind 1× / 1.6×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Fire / Dark in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.
Mobility

Cloak — Enter Cloak state.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Dark Soul Transports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the Aniimo's damage by 1%. Defeating a target with this skill grants a time-limited free recast. | Physical | Dark | 20 | 50 |
![]() Fire Dash Tackles the target with the power of flame. After casting the skill, gains [Super Armor] for 5s. | Physical | Fire | 10 | 15 |
![]() Dark Dash Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting. | Physical | Dark | 10 | 25 |
![]() Scythe Dance Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s. | Physical | Dark | 20 | 60 |
![]() Forest Whirl Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s. | Physical | Grass | 20 | 60 |
| Innate | ||||
![]() ATK Wields dark power to attack targets at close range. | Physical | Dark | 0 | 6 |
![]() Dimension Rupture Ultimate Cleaves through space, dealing heavy Physical damage. | Physical | Dark | 0 | 170 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
- nothing
- Split
Light 1× / 1.6×
Fire 0.625× / 1×
Ice 0.625× / 1×
Dark 1.6× / 1×
Grass 0.625× / 1×
Water 1.6× / 1×
Earth 1× / 0.625×
Wind 1× / 1.6×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Fire / Dark in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.
Mobility

Cloak — Enter Cloak state.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Dark Soul Transports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the Aniimo's damage by 1%. Defeating a target with this skill grants a time-limited free recast. | Physical | Dark | 20 | 50 |
![]() Fire Dash Tackles the target with the power of flame. After casting the skill, gains [Super Armor] for 5s. | Physical | Fire | 10 | 15 |
![]() Dark Dash Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting. | Physical | Dark | 10 | 25 |
![]() Scythe Dance Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s. | Physical | Dark | 20 | 60 |
![]() Forest Whirl Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 4%, up to 32%, for 10s. | Physical | Grass | 20 | 60 |
| Innate | ||||
![]() ATK Wields dark power to attack targets at close range. | Physical | Dark | 0 | 6 |
![]() Dimension Rupture Ultimate Cleaves through space, dealing heavy Physical damage. | Physical | Dark | 0 | 170 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
- nothing
- Split
Light 1× / 1.6×
Fire 0.625× / 1×
Ice 0.625× / 1×
Dark 1.6× / 1×
Grass 0.625× / 1×
Water 1.6× / 1×
Earth 1× / 0.625×
Wind 1× / 1.6×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Fire / Dark in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Battle Fervor — Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.
Mobility

Cloak — Enter Cloak state.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Dark Soul Transports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the Aniimo's damage by 1%. Defeating a target with this skill grants a time-limited free recast. | Physical | Dark | 20 | 50 |
![]() Fire Dash Tackles the target with the power of fire, increasing basic attack damage by 40% for 10s after casting. | Physical | Fire | 10 | 25 |
![]() Dark Dash Tackles the target with the power of shadows, increasing basic attack damage by 40% for 10s after casting. | Physical | Dark | 10 | 25 |
![]() Scythe Dance Spins to slash, dealing Dark damage 3 times to all nearby targets. Each hit increases own damage by 8%, up to 32%, for 10s. | Physical | Dark | 20 | 60 |
![]() Forest Whirl Spins to slash, dealing Grass damage 3 times to all nearby targets. Each hit increases own damage by 8%, up to 32%, for 10s. | Physical | Grass | 20 | 60 |
| Innate | ||||
![]() ATK Wields dark power to attack targets at close range. | Physical | Dark | 0 | 6 |
![]() Dimension Rupture Ultimate Cleaves through space, dealing heavy Physical damage. | Physical | Dark | 0 | 170 |
Evolution family
WisptisLumin
FulmintisNova
IgnitisNova
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Source: official Aniimo wiki· confidence high · retrieved 2026-09-16







