Bonesky, Basic Form
Bonesky, Nighttime Form

Bonesky No.042

IceDarkIceDPSLumin2 forms

An energetic pup with a pair of big ears. The ice-bone bow tie on its chest is its favorite toy. It hates Emberpups that don’t respect personal space.

Base attributes total 377

HP
71
BREAK
38
ATK
88
M.DEF
57
P.DEF
56
REGEN
67

Level 1 base values, as published by the official wiki.

Base attributes total 377

HP
71
BREAK
38
ATK
88
M.DEF
57
P.DEF
56
REGEN
67

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
FireEarth
Takes 0.625×
IceLightningWater

Note that Ice attacks are resisted by Ice, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Biting Wind — When dealing damage to targets with more than 5 stacks of [Ice Debuff], increases critical rate of that damage by 15%.

Mobility

Hustle — Enters Hustle state, increasing movement speed by consuming stamina.

Skills

SkillTypeElementEPPower
Combat
Ice Strikes

Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage and applying 5 stacks of [Ice Debuff].

PhysicalIce2055
Night Slash

Lunges forward and spins to unleash 3 dark blades to deal damage.

PhysicalDark2055
Boomerang Blade

Throws an ice blade forward, dealing damage to targets in range and applying stacks of [Ice Debuff]. The ice blade continuously consumes energy while spinning, and pressing the Skill button again recalls it.

PhysicalIce2039
Innate
ATK

Wields the power of ice to attack targets at close range.

PhysicalIce06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
nothing
Split
Light 1.6× / 1×Fire 1× / 1.6×Ice 1× / 0.625×Lightning 1× / 0.625×Water 1× / 0.625×Earth 0.625× / 1.6×Wind 1.6× / 1×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Dark / Ice in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Biting Wind — When dealing damage to targets with more than 5 stacks of [Ice Debuff], increases critical rate of that damage by 15%.

Mobility

Hustle — Enters Hustle state, increasing movement speed by consuming stamina.

Skills

SkillTypeElementEPPower
Combat
Ice Strikes

Lunges forward and spins to create a magic field that fires 3 ice blades for 3 hits, dealing damage and applying 5 stacks of [Ice Debuff].

PhysicalIce2055
Night Slash

Lunges forward and spins to unleash 3 dark blades to deal damage.

PhysicalDark2055
Boomerang Blade

Throws an ice blade forward, dealing damage to targets in range and applying stacks of [Ice Debuff]. The ice blade continuously consumes energy while spinning, and pressing the Skill button again recalls it.

PhysicalIce2039
Innate
ATK

Wields the power of ice to attack targets at close range.

PhysicalIce06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Evolution family

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-16