




Cornet No.009
Wind
Wind
Water
Wind
Grass
Wind
Lightning
Wind
Lightning
DPS
Nova5 formsThey can produce loud, piercing noises that resonate throughout the entire beach just to draw attention.
Base attributes total 509
- HP
- 96
- BREAK
- 54
- ATK
- 121
- M.DEF
- 70
- P.DEF
- 74
- REGEN
- 94
Level 1 base values, as published by the official wiki.
Base attributes total 509
- HP
- 96
- BREAK
- 54
- ATK
- 121
- M.DEF
- 70
- P.DEF
- 74
- REGEN
- 94
Level 1 base values, as published by the official wiki.
Base attributes total 509
- HP
- 96
- BREAK
- 54
- ATK
- 121
- M.DEF
- 70
- P.DEF
- 74
- REGEN
- 94
Level 1 base values, as published by the official wiki.
Base attributes total 509
- HP
- 96
- BREAK
- 54
- ATK
- 121
- M.DEF
- 70
- P.DEF
- 74
- REGEN
- 94
Level 1 base values, as published by the official wiki.
Base attributes total 489
- HP
- 93
- BREAK
- 50
- ATK
- 121
- M.DEF
- 65
- P.DEF
- 66
- REGEN
- 94
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
Light
Lightning- Takes 0.625×
Ice
Dark
Wind
Note that Wind attacks are resisted by Wind, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Air Superiority — Increases critical rate by 20% while flying.
Mobility

Take Off — Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Lightning Splitter Fires multiple Electric Projectiles at nearby targets. If multiple projectiles hit the same unit, [paralyzes] the target for 5s. Hold the skill button to automatically enter the Fly state after the skill is cast. | Magic | Lightning | 10 | 30 |
![]() Wind Bomb Rush Goes all out, rapidly firing a continuous barrage of wind projectiles. | Magic | Wind | 45 | 157 |
![]() Tornado Releases an air vortex at the target location, dealing damage and pulling enemies toward the center. | Magic | Wind | 20 | 59 |
![]() Scream Splitter Fires multiple Screech Rounds at nearby targets. If multiple projectiles hit the same unit, Cornet's damage increases by 30% for 15s. Hold the Skill button to automatically enter the Fly state after the skill is cast. | Magic | Wind | 10 | 30 |
![]() Water Tornado Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target. | Magic | Water | 20 | 45 |
![]() Leaf Tornado Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption. | Magic | Grass | 20 | 45 |
| Innate | ||||
![]() ATK Wields the power of wind to attack targets from a distance. | Magic | Wind | 0 | 6 |
![]() Avian Harmony Ensemble Ultimate Fires a powerful wind-type beam at the target. If you have all three Movements equipped, the attack’s area of effect expands. | Magic | Wind | 0 | 179 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
Lightning- Takes 0.625×
Dark- Split
Light 1.6× / 1×
Fire 1× / 0.625×
Ice 0.625× / 1.6×
Grass 1× / 1.6×
Water 1× / 0.625×
Earth 1× / 0.625×
Wind 0.625× / 1×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Wind / Water in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Air Superiority — Increases critical rate by 20% while flying.
Mobility

Take Off — Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Lightning Splitter Fires multiple Electric Projectiles at nearby targets. If multiple projectiles hit the same unit, [paralyzes] the target for 5s. Hold the skill button to automatically enter the Fly state after the skill is cast. | Magic | Lightning | 10 | 30 |
![]() Wind Bomb Rush Goes all out, rapidly firing a continuous barrage of wind projectiles. | Magic | Wind | 45 | 157 |
![]() Tornado Releases an air vortex at the target location, dealing damage and pulling enemies toward the center. | Magic | Wind | 20 | 59 |
![]() Scream Splitter Fires multiple Screech Rounds at nearby targets. If multiple projectiles hit the same unit, Cornet's damage increases by 30% for 15s. Hold the Skill button to automatically enter the Fly state after the skill is cast. | Magic | Wind | 10 | 30 |
![]() Water Tornado Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target. | Magic | Water | 20 | 45 |
![]() Leaf Tornado Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption. | Magic | Grass | 20 | 45 |
| Innate | ||||
![]() ATK Wields the power of wind to attack targets from a distance. | Magic | Wind | 0 | 6 |
![]() Avian Harmony Ensemble Ultimate Fires a powerful wind-type beam at the target. If you have all three Movements equipped, the attack’s area of effect expands. | Magic | Wind | 0 | 179 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
- nothing
- Split
Light 1.6× / 1×
Fire 1× / 1.6×
Ice 0.625× / 1×
Dark 0.625× / 1.6×
Lightning 1.6× / 1×
Grass 1× / 0.625×
Water 1× / 0.625×
Earth 1× / 0.625×
Wind 0.625× / 1.6×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Wind / Grass in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Air Superiority — Increases critical rate by 20% while flying.
Mobility

Take Off — Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Lightning Splitter Fires multiple Electric Projectiles at nearby targets. If multiple projectiles hit the same unit, [paralyzes] the target for 5s. Hold the skill button to automatically enter the Fly state after the skill is cast. | Magic | Lightning | 10 | 30 |
![]() Wind Bomb Rush Goes all out, rapidly firing a continuous barrage of wind projectiles. | Magic | Wind | 45 | 157 |
![]() Tornado Releases an air vortex at the target location, dealing damage and pulling enemies toward the center. | Magic | Wind | 20 | 59 |
![]() Scream Splitter Fires multiple Screech Rounds at nearby targets. If multiple projectiles hit the same unit, Cornet's damage increases by 30% for 15s. Hold the Skill button to automatically enter the Fly state after the skill is cast. | Magic | Wind | 10 | 30 |
![]() Water Tornado Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target. | Magic | Water | 20 | 45 |
![]() Leaf Tornado Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption. | Magic | Grass | 20 | 45 |
| Innate | ||||
![]() ATK Wields the power of wind to attack targets from a distance. | Magic | Wind | 0 | 6 |
![]() Avian Harmony Ensemble Ultimate Fires a powerful wind-type beam at the target. If you have all three Movements equipped, the attack’s area of effect expands. | Magic | Wind | 0 | 179 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
Wind- Split
Light 1.6× / 0.625×
Ice 0.625× / 1.6×
Dark 0.625× / 1×
Lightning 1.6× / 0.625×
Earth 1× / 1.6×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Wind / Lightning in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Air Superiority — Increases critical rate by 20% while flying.
Mobility

Take Off — Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Lightning Splitter Fires multiple Electric Projectiles at nearby targets. If multiple projectiles hit the same unit, [paralyzes] the target for 5s. Hold the skill button to automatically enter the Fly state after the skill is cast. | Magic | Lightning | 10 | 30 |
![]() Wind Bomb Rush Goes all out, rapidly firing a continuous barrage of wind projectiles. | Magic | Wind | 45 | 157 |
![]() Tornado Releases an air vortex at the target location, dealing damage and pulling enemies toward the center. | Magic | Wind | 20 | 59 |
![]() Scream Splitter Fires multiple Screech Rounds at nearby targets. If multiple projectiles hit the same unit, Cornet's damage increases by 30% for 15s. Hold the Skill button to automatically enter the Fly state after the skill is cast. | Magic | Wind | 10 | 30 |
![]() Water Tornado Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target. | Magic | Water | 20 | 45 |
![]() Leaf Tornado Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption. | Magic | Grass | 20 | 45 |
| Innate | ||||
![]() ATK Wields the power of wind to attack targets from a distance. | Magic | Wind | 0 | 6 |
![]() Avian Harmony Ensemble Ultimate Fires a powerful wind-type beam at the target. If you have all three Movements equipped, the attack’s area of effect expands. | Magic | Wind | 0 | 179 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
Wind- Split
Light 1.6× / 0.625×
Ice 0.625× / 1.6×
Dark 0.625× / 1×
Lightning 1.6× / 0.625×
Earth 1× / 1.6×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Wind / Lightning in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Air Superiority — Increases critical rate by 20% while flying.
Mobility

Take Off — Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Lightning Splitter Fires multiple Electric Projectiles at nearby targets. If multiple projectiles hit the same unit, Cornet's damage increases by 30% for 15s. Hold the Skill button to automatically enter the Fly state after the skill is cast. | Magic | Lightning | 10 | 30 |
![]() Wind Bomb Rush Goes all out, rapidly firing a continuous barrage of wind projectiles. | Magic | Wind | 45 | 157 |
![]() Tornado Releases an air vortex at the target location, dealing damage and pulling enemies toward the center. | Magic | Wind | 20 | 59 |
![]() Scream Splitter Fires multiple Screech Rounds at nearby targets. If multiple projectiles hit the same unit, Cornet's damage increases by 30% for 15s. Hold the Skill button to automatically enter the Fly state after the skill is cast. | Magic | Wind | 10 | 30 |
![]() Water Tornado Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. | Magic | Water | 20 | 59 |
![]() Leaf Tornado Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. | Magic | Grass | 20 | 59 |
| Innate | ||||
![]() ATK Wields the power of wind to attack targets from a distance. | Magic | Wind | 0 | 6 |
![]() Avian Harmony Ensemble Ultimate Fires a powerful wind-type beam at the target. If you have all three Movements equipped, the attack’s area of effect expands. | Magic | Wind | 0 | 179 |
Evolution family
ChirpiLumin
TromberNova
CornetNova
TubsterNova
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Source: official Aniimo wiki· confidence high · retrieved 2026-09-16













