

Baleetle No.056
Earth
Earth
Ice
DPS
Lumin2 formsThey never go anywhere without their stone balls. The constant rolling makes the balls rounder, but there's something else about it...
Base attributes total 437
- HP
- 76
- BREAK
- 42
- ATK
- 98
- M.DEF
- 68
- P.DEF
- 68
- REGEN
- 85
Level 1 base values, as published by the official wiki.
Base attributes total 437
- HP
- 76
- BREAK
- 42
- ATK
- 98
- M.DEF
- 68
- P.DEF
- 68
- REGEN
- 85
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
Grass
Water- Takes 0.625×
Fire
Ice
Lightning
Earth
Note that Earth attacks are resisted by Earth, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Overloaded Engine — Moving and using skills builds Overload Energy. When Overload Energy is full, the next skill gains 40% bonus damage.
Mobility

Hustle — Enters Hustle state, increasing movement speed by consuming stamina.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Stone Ball Drift Spins around to deal damage to a target in front. Each hit increases damage by 8% for 20s, stacking up to 4 times. | Physical | Earth | 20 | 61 |
![]() Stone Ball Cutter Raises the stone ball and rolls forward, dealing a large amount of damage. | Physical | Earth | 20 | 67 |
![]() Ice Ball Cutting Raises the ice ball and rolls forward, dealing a large amount of damage. | Physical | Ice | 20 | 67 |
| Innate | ||||
![]() ATK Wields the power of earth to attack targets at close range. | Physical | Earth | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
Ice
Lightning- Split
Fire 0.625× / 1.6×
Grass 1.6× / 1×
Water 1.6× / 0.625×
Earth 0.625× / 1.6×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Earth / Ice in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Overloaded Engine — Moving and using skills builds Overload Energy. When Overload Energy is full, the next skill gains 40% bonus damage.
Mobility

Hustle — Enters Hustle state, increasing movement speed by consuming stamina.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Stone Ball Drift Spins around to deal damage to a target in front. Each hit increases damage by 8% for 20s, stacking up to 4 times. | Physical | Earth | 20 | 61 |
![]() Stone Ball Cutter Raises the stone ball and rolls forward, dealing a large amount of damage. | Physical | Earth | 20 | 67 |
![]() Ice Ball Cutting Raises the ice ball and rolls forward, dealing a large amount of damage. | Physical | Ice | 20 | 67 |
| Innate | ||||
![]() ATK Wields the power of earth to attack targets at close range. | Physical | Earth | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Evolution family
BaleetleLumin
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Source: official Aniimo wiki· confidence high · retrieved 2026-09-16






