Baleetle, Basic Form
Baleetle, Snowfield Form

Baleetle No.056

EarthEarthIceDPSLumin2 forms

They never go anywhere without their stone balls. The constant rolling makes the balls rounder, but there's something else about it...

Base attributes total 437

HP
76
BREAK
42
ATK
98
M.DEF
68
P.DEF
68
REGEN
85

Level 1 base values, as published by the official wiki.

Base attributes total 437

HP
76
BREAK
42
ATK
98
M.DEF
68
P.DEF
68
REGEN
85

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
GrassWater
Takes 0.625×
FireIceLightningEarth

Note that Earth attacks are resisted by Earth, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Overloaded Engine — Moving and using skills builds Overload Energy. When Overload Energy is full, the next skill gains 40% bonus damage.

Mobility

Hustle — Enters Hustle state, increasing movement speed by consuming stamina.

Skills

SkillTypeElementEPPower
Combat
Stone Ball Drift

Spins around to deal damage to a target in front. Each hit increases damage by 8% for 20s, stacking up to 4 times.

PhysicalEarth2061
Stone Ball Cutter

Raises the stone ball and rolls forward, dealing a large amount of damage.

PhysicalEarth2067
Ice Ball Cutting

Raises the ice ball and rolls forward, dealing a large amount of damage.

PhysicalIce2067
Innate
ATK

Wields the power of earth to attack targets at close range.

PhysicalEarth06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
IceLightning
Split
Fire 0.625× / 1.6×Grass 1.6× / 1×Water 1.6× / 0.625×Earth 0.625× / 1.6×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Earth / Ice in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Overloaded Engine — Moving and using skills builds Overload Energy. When Overload Energy is full, the next skill gains 40% bonus damage.

Mobility

Hustle — Enters Hustle state, increasing movement speed by consuming stamina.

Skills

SkillTypeElementEPPower
Combat
Stone Ball Drift

Spins around to deal damage to a target in front. Each hit increases damage by 8% for 20s, stacking up to 4 times.

PhysicalEarth2061
Stone Ball Cutter

Raises the stone ball and rolls forward, dealing a large amount of damage.

PhysicalEarth2067
Ice Ball Cutting

Raises the ice ball and rolls forward, dealing a large amount of damage.

PhysicalIce2067
Innate
ATK

Wields the power of earth to attack targets at close range.

PhysicalEarth06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Evolution family

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-16