Reefish, Basic Form
Reefish, Rainstorm Form

Reefish No.084

EarthWaterEarthREGENLumin2 forms

They burrow underground to camouflage as coral and bite any prey that comes near. However, they sometimes get impatient and peek around.

Base attributes total 486

HP
83
BREAK
91
ATK
66
M.DEF
79
P.DEF
75
REGEN
92

Level 1 base values, as published by the official wiki.

Base attributes total 486

HP
83
BREAK
91
ATK
66
M.DEF
79
P.DEF
75
REGEN
92

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
Grass
Takes 0.625×
FireEarth
Split
Ice 0.625× / 1.6×Dark 1× / 0.625×Lightning 0.625× / 1.6×Water 1.6× / 0.625×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Earth / Water in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Overcharged Coral — When entering battle, restores 2.5 EP for each Earth-type Aniimo on the team. Cooldown: 15s.

Skills

SkillTypeElementEPPower
Combat
Coral Trap

Creates a coral trap ahead for 5s. It deals damage to targets every second and applies 1 stack of Earth Debuff.

PhysicalEarth2067
Quicksand Slam

Creates quicksand ahead, dealing damage to targets and applying [Imprisonment] for 2s.

PhysicalEarth2028
Innate
ATK

Wields the power of earth to attack targets at close range.

PhysicalEarth06

Habitats

See its positions on the map — only on Crescent Bay, which is not open in the launch build.

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
GrassWater
Takes 0.625×
FireIceLightningEarth

Note that Earth attacks are resisted by Earth, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Overcharged Coral — When entering battle, restores 2.5 EP for each Earth-type Aniimo on the team. Cooldown: 15s.

Skills

SkillTypeElementEPPower
Combat
Coral Trap

Creates a coral trap ahead for 5s. It deals damage to targets every second and applies 1 stack of Earth Debuff.

PhysicalEarth2067
Quicksand Slam

Creates quicksand ahead, dealing damage to targets and applying [Imprisonment] for 2s.

PhysicalEarth2028
Innate
ATK

Wields the power of earth to attack targets at close range.

PhysicalEarth06

Habitats

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Evolution family

  1. ReefishLumin
    1. CoralizNova

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-08

The official wiki no longer publishes this page. Last served at https://wiki.aniimo.com/item/10002819, retrieved 2026-09-08.