




Thornblade No.034
Grass
Grass
Water
Grass
Lightning
Grass
Grass
Water
DPS
Nova5 formsThe swords made from thorny stems are drawn only when it's time to protect their pack against enemies.
Base attributes total 509
- HP
- 96
- BREAK
- 53
- ATK
- 121
- M.DEF
- 73
- P.DEF
- 74
- REGEN
- 92
Level 1 base values, as published by the official wiki.
Base attributes total 509
- HP
- 96
- BREAK
- 53
- ATK
- 121
- M.DEF
- 73
- P.DEF
- 74
- REGEN
- 92
Level 1 base values, as published by the official wiki.
Base attributes total 509
- HP
- 96
- BREAK
- 53
- ATK
- 121
- M.DEF
- 73
- P.DEF
- 74
- REGEN
- 92
Level 1 base values, as published by the official wiki.
Base attributes total 509
- HP
- 96
- BREAK
- 53
- ATK
- 121
- M.DEF
- 73
- P.DEF
- 74
- REGEN
- 92
Level 1 base values, as published by the official wiki.
Base attributes total 499
- HP
- 96
- BREAK
- 50
- ATK
- 121
- M.DEF
- 70
- P.DEF
- 70
- REGEN
- 92
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
Fire
Dark
Wind- Takes 0.625×
Grass
Water
Earth
Note that Grass attacks are resisted by Grass, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Sword Dance — Each skill used grants 1 stack of [Sword Dance], up to 4 stacks, lasting 15s. Each basic attack costs 1 stack of [Sword Dance] to deal 180% extra damage.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Thorny Defense Enters a defensive stance, reducing damage taken by 20% While in this state, it counters when attacked. If attacked just as the skill is used, its critical rate increases by 30% for 15s. | Physical | Grass | 20 | 75 |
![]() Aqua Defense Enters a defensive stance, reducing damage taken by 20%. If attacked during the stance, counterattacks the target. If attacked at the moment the skill is cast, applies [Lockdown] to the target for 12s. | Physical | Water | 20 | 75 |
![]() Thorny Impact Thrusts toward the target. On hit, increases this Aniimo's critical rate by 15% for 15s. | Physical | Grass | 20 | 57 |
![]() Lightning Impact Thrusts toward the target. On hit, increases this Aniimo's critical rate by 15% for 15s. | Physical | Lightning | 20 | 57 |
![]() Thorny Rain Rapidly attacks the target with its thorn blade. Can be used up to 3 times in a row. | Physical | Grass | 10 | 30 |
| Innate | ||||
![]() Elegant Waltz Ultimate Repeatedly stabs a target with its thorn blade. | Physical | Grass | 0 | 172 |
![]() ATK Wields the power of grass to attack targets at close range. | Physical | Grass | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
Water
Earth- Split
Fire 1.6× / 0.625×
Ice 1× / 1.6×
Dark 1.6× / 0.625×
Lightning 1× / 1.6×
Grass 0.625× / 1.6×
Wind 1.6× / 1×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Grass / Water in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Sword Dance — Each skill used grants 1 stack of [Sword Dance], up to 4 stacks, lasting 15s. Each basic attack costs 1 stack of [Sword Dance] to deal 180% extra damage.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Thorny Defense Enters a defensive stance, reducing damage taken by 20% While in this state, it counters when attacked. If attacked just as the skill is used, its critical rate increases by 30% for 15s. | Physical | Grass | 20 | 75 |
![]() Aqua Defense Enters a defensive stance, reducing damage taken by 20%. If attacked during the stance, counterattacks the target. If attacked at the moment the skill is cast, applies [Lockdown] to the target for 12s. | Physical | Water | 20 | 75 |
![]() Thorny Impact Thrusts toward the target. On hit, increases this Aniimo's critical rate by 15% for 15s. | Physical | Grass | 20 | 57 |
![]() Lightning Impact Thrusts toward the target. On hit, increases this Aniimo's critical rate by 15% for 15s. | Physical | Lightning | 20 | 57 |
![]() Thorny Rain Rapidly attacks the target with its thorn blade. Can be used up to 3 times in a row. | Physical | Grass | 10 | 30 |
| Innate | ||||
![]() Elegant Waltz Ultimate Repeatedly stabs a target with its thorn blade. | Physical | Grass | 0 | 172 |
![]() ATK Wields the power of grass to attack targets at close range. | Physical | Grass | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
- nothing
- Split
Light 1× / 0.625×
Fire 1.6× / 1×
Ice 1× / 1.6×
Dark 1.6× / 1×
Lightning 1× / 0.625×
Grass 0.625× / 1×
Water 0.625× / 1×
Earth 0.625× / 1.6×
Wind 1.6× / 0.625×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Grass / Lightning in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Sword Dance — Each skill used grants 1 stack of [Sword Dance], up to 4 stacks, lasting 15s. Each basic attack costs 1 stack of [Sword Dance] to deal 180% extra damage.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Thorny Defense Enters a defensive stance, reducing damage taken by 20% While in this state, it counters when attacked. If attacked just as the skill is used, its critical rate increases by 30% for 15s. | Physical | Grass | 20 | 75 |
![]() Aqua Defense Enters a defensive stance, reducing damage taken by 20%. If attacked during the stance, counterattacks the target. If attacked at the moment the skill is cast, applies [Lockdown] to the target for 12s. | Physical | Water | 20 | 75 |
![]() Thorny Impact Thrusts toward the target. On hit, increases this Aniimo's critical rate by 15% for 15s. | Physical | Grass | 20 | 57 |
![]() Lightning Impact Thrusts toward the target. On hit, increases this Aniimo's critical rate by 15% for 15s. | Physical | Lightning | 20 | 57 |
![]() Thorny Rain Rapidly attacks the target with its thorn blade. Can be used up to 3 times in a row. | Physical | Grass | 10 | 30 |
| Innate | ||||
![]() Elegant Waltz Ultimate Repeatedly stabs a target with its thorn blade. | Physical | Grass | 0 | 172 |
![]() ATK Wields the power of grass to attack targets at close range. | Physical | Grass | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
Fire
Dark
Wind- Takes 0.625×
Grass
Water
Earth
Note that Grass attacks are resisted by Grass, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Sword Dance — Each skill used grants 1 stack of [Sword Dance], up to 4 stacks, lasting 15s. Each basic attack costs 1 stack of [Sword Dance] to deal 180% extra damage.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Thorny Defense Enters a defensive stance, reducing damage taken by 20% While in this state, it counters when attacked. If attacked just as the skill is used, its critical rate increases by 30% for 15s. | Physical | Grass | 20 | 75 |
![]() Aqua Defense Enters a defensive stance, reducing damage taken by 20%. If attacked during the stance, counterattacks the target. If attacked at the moment the skill is cast, applies [Lockdown] to the target for 12s. | Physical | Water | 20 | 75 |
![]() Thorny Impact Thrusts toward the target. On hit, increases this Aniimo's critical rate by 15% for 15s. | Physical | Grass | 20 | 57 |
![]() Lightning Impact Thrusts toward the target. On hit, increases this Aniimo's critical rate by 15% for 15s. | Physical | Lightning | 20 | 57 |
![]() Thorny Rain Rapidly attacks the target with its thorn blade. Can be used up to 3 times in a row. | Physical | Grass | 10 | 30 |
| Innate | ||||
![]() Elegant Waltz Ultimate Repeatedly stabs a target with its thorn blade. | Physical | Grass | 0 | 172 |
![]() ATK Wields the power of grass to attack targets at close range. | Physical | Grass | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
Water
Earth- Split
Fire 1.6× / 0.625×
Ice 1× / 1.6×
Dark 1.6× / 0.625×
Lightning 1× / 1.6×
Grass 0.625× / 1.6×
Wind 1.6× / 1×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Grass / Water in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Sword Dance — Each skill used grants 1 stack of [Sword Dance], up to 4 stacks, lasting 15s. Each basic attack costs 1 stack of [Sword Dance] to deal 180% extra damage.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Thorny Defense Enters a defensive stance, reducing damage taken by 20% While in this state, it counters when attacked. If attacked just as the skill is used, its critical rate increases by 30% for 10s. | Physical | Grass | 20 | 75 |
![]() Aqua Defense Enters a defensive stance, reducing damage taken by 20% While in this state, it counters when attacked. If attacked just as the skill is used, its critical rate increases by 30% for 10s. | Physical | Water | 20 | 75 |
![]() Thorny Impact Thrusts toward the target. On hit, increases this Aniimo's critical rate by 15% for 15s. | Physical | Grass | 20 | 57 |
![]() Lightning Impact Thrusts toward the target. On hit, increases this Aniimo's critical rate by 15% for 15s. | Physical | Lightning | 20 | 57 |
![]() Thorny Rain Rapidly attacks the target with its thorn blade. Can be used up to 3 times in a row. | Physical | Grass | 10 | 30 |
| Innate | ||||
![]() Elegant Waltz Ultimate Repeatedly stabs a target with its thorn blade. | Physical | Grass | 0 | 172 |
![]() ATK Wields the power of grass to attack targets at close range. | Physical | Grass | 0 | 6 |
Evolution family
BudsquireLumin
ThornbladeNova
MelloblumNova
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Source: official Aniimo wiki· confidence high · retrieved 2026-09-16











