



Luminelle No.079
Lightning
Light
Lightning
Lightning
Water
Light
Lightning
Support
Nova4 formsChanges its glow to match its mood while its tentacles create mesmerizing patterns and deliver shocking attacks.
Base attributes total 515
- HP
- 110
- BREAK
- 50
- ATK
- 115
- M.DEF
- 75
- P.DEF
- 75
- REGEN
- 90
Level 1 base values, as published by the official wiki.
Base attributes total 515
- HP
- 110
- BREAK
- 50
- ATK
- 115
- M.DEF
- 75
- P.DEF
- 75
- REGEN
- 90
Level 1 base values, as published by the official wiki.
Base attributes total 515
- HP
- 110
- BREAK
- 50
- ATK
- 115
- M.DEF
- 75
- P.DEF
- 75
- REGEN
- 90
Level 1 base values, as published by the official wiki.
Base attributes total 540
- HP
- 110
- BREAK
- 50
- ATK
- 90
- M.DEF
- 85
- P.DEF
- 85
- REGEN
- 120
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
Ice
Earth- Takes 0.625×
Light
Lightning
Wind
Note that Lightning attacks are resisted by Lightning, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Arc Surge — Teammates who receive this Aniimo's skill buff also gain 12%% Lightning damage for 20s.
Mobility

Glow — Emits light from above to illuminate surroundings.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Healing Impact Fires an energy beam. Hold the skill key to keep firing, dealing damage to enemies in range and restoring 2% HP per second to allies in range. After 3s of continuous casting, removes negative status effects on self. | Magic | Light | 10 | 15 |
![]() Swift Retreat Moves back rapidly, leaving a clone behind that uses Lightning Discharge to attack targets and slow them by 15% for 10s. | Magic | Lightning | 20 | 53 |
![]() Water Rush Fires a water jet. Hold the skill key to continuously cast, dealing damage to enemies in range and stealing up to 2 Energy per second from targets. Also restores 2% HP per second to Water element allies in range. | Magic | Water | 10 | 15 |
![]() Lightning Discharge Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing Lightning-type teammates within range for 2% HP every second. | Magic | Lightning | 10 | 20 |
![]() Spotlight Moment Channels energy to recharge allies. Lightning-type teammates' basic attack damage increases by 27%, and their BREAK efficiency increases by 16% for 20s. | Support | Lightning | 0 | 0 |
| Innate | ||||
![]() Self-Destruction Continuously increases its voltage and eventually triggers an explosion, dealing wide-area damage and creating an electric field underfoot. Inside the field, Lightning damage increases by 20% for 30s. | Magic | Lightning | 0 | 80 |
![]() ATK Wields the power of lightning to attack targets from a distance. | Magic | Lightning | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
Light- Split
Fire 0.625× / 1×
Ice 1× / 1.6×
Dark 1.6× / 1×
Lightning 1× / 0.625×
Grass 0.625× / 1×
Water 0.625× / 1×
Earth 1× / 1.6×
Wind 1× / 0.625×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Light / Lightning in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Arc Surge — Teammates who receive this Aniimo's skill buff also gain 12%% Lightning damage for 20s.
Mobility

Glow — Emits light from above to illuminate surroundings.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Healing Impact Fires an energy beam. Hold the skill key to keep firing, dealing damage to enemies in range and restoring 2% HP per second to allies in range. After 3s of continuous casting, removes negative status effects on self. | Magic | Light | 10 | 15 |
![]() Swift Retreat Moves back rapidly, leaving a clone behind that uses Lightning Discharge to attack targets and slow them by 15% for 10s. | Magic | Lightning | 20 | 53 |
![]() Water Rush Fires a water jet. Hold the skill key to continuously cast, dealing damage to enemies in range and stealing up to 2 Energy per second from targets. Also restores 2% HP per second to Water element allies in range. | Magic | Water | 10 | 15 |
![]() Lightning Discharge Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing Lightning-type teammates within range for 2% HP every second. | Magic | Lightning | 10 | 20 |
![]() Spotlight Moment Channels energy to recharge allies. Lightning-type teammates' basic attack damage increases by 27%, and their BREAK efficiency increases by 16% for 20s. | Support | Lightning | 0 | 0 |
| Innate | ||||
![]() Self-Destruction Continuously increases its voltage and eventually triggers an explosion, dealing wide-area damage and creating an electric field underfoot. Inside the field, Lightning damage increases by 20% for 30s. | Magic | Lightning | 0 | 80 |
![]() ATK Wields the power of lightning to attack targets from a distance. | Magic | Lightning | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
Ice- Takes 0.625×
- nothing
- Split
Light 0.625× / 1×
Fire 1× / 0.625×
Dark 1× / 0.625×
Lightning 0.625× / 1.6×
Grass 1× / 1.6×
Water 1× / 0.625×
Earth 1.6× / 0.625×
Wind 0.625× / 1×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Lightning / Water in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Arc Surge — Teammates who receive this Aniimo's skill buff also gain 12%% Lightning damage for 20s.
Mobility

Glow — Emits light from above to illuminate surroundings.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Healing Impact Fires an energy beam. Hold the skill key to keep firing, dealing damage to enemies in range and restoring 2% HP per second to allies in range. After 3s of continuous casting, removes negative status effects on self. | Magic | Light | 10 | 15 |
![]() Swift Retreat Moves back rapidly, leaving a clone behind that uses Lightning Discharge to attack targets and slow them by 15% for 10s. | Magic | Lightning | 20 | 53 |
![]() Water Rush Fires a water jet. Hold the skill key to continuously cast, dealing damage to enemies in range and stealing up to 2 Energy per second from targets. Also restores 2% HP per second to Water element allies in range. | Magic | Water | 10 | 15 |
![]() Lightning Discharge Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing Lightning-type teammates within range for 2% HP every second. | Magic | Lightning | 10 | 20 |
![]() Spotlight Moment Channels energy to recharge allies. Lightning-type teammates' basic attack damage increases by 27%, and their BREAK efficiency increases by 16% for 20s. | Support | Lightning | 0 | 0 |
| Innate | ||||
![]() Self-Destruction Continuously increases its voltage and eventually triggers an explosion, dealing wide-area damage and creating an electric field underfoot. Inside the field, Lightning damage increases by 20% for 30s. | Magic | Lightning | 0 | 80 |
![]() ATK Wields the power of lightning to attack targets from a distance. | Magic | Lightning | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
Light- Split
Fire 0.625× / 1×
Ice 1× / 1.6×
Dark 1.6× / 1×
Lightning 1× / 0.625×
Grass 0.625× / 1×
Water 0.625× / 1×
Earth 1× / 1.6×
Wind 1× / 0.625×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Light / Lightning in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Arc Surge — Teammates who receive this Aniimo's skill buff also gain 25% Lightning damage for 15s.
Mobility

Glow — Emits light from above to illuminate surroundings.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Healing Impact Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing teammates within range for 2% HP every second. | Magic | Light | 10 | 20 |
![]() Swift Retreat Moves back rapidly, leaving a clone behind that uses Lightning Discharge to attack targets and slow them by 15% for 10s. | Magic | Lightning | 20 | 53 |
![]() Water Rush Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing Water-type teammates within range for 2% HP every second. | Magic | Water | 10 | 20 |
![]() Lightning Discharge Fires an energy beam. Hold the skill button to keep firing, damaging targets within range and healing Lightning-type teammates within range for 2% HP every second. | Magic | Lightning | 10 | 20 |
![]() Spotlight Moment Channels energy to recharge allies. Lightning-type teammates' basic attack damage increases by 17%, and their BREAK efficiency increases by 10% for 15s. | Support | Lightning | 0 | 0 |
| Innate | ||||
![]() Self-Destruction Continuously increases its voltage and eventually triggers an explosion, dealing wide-area damage and creating an electric field underfoot. Inside the field, Lightning damage increases by 12% for 30s. | Magic | Lightning | 0 | 80 |
![]() ATK Wields the power of lightning to attack targets from a distance. | Magic | Lightning | 0 | 6 |
Evolution family
BulblyLumin
VeilfloatGamma
LuminelleNova
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Source: official Aniimo wiki· confidence high · retrieved 2026-09-16







