

Helgon No.066
Wind
Wind
BREAK
Nova2 formsCovered in hard armor, they look like tall statues when they stand still, as if standing guard over ancient treasures.
Base attributes total 543
- HP
- 104
- BREAK
- 102
- ATK
- 87
- M.DEF
- 68
- P.DEF
- 98
- REGEN
- 84
Level 1 base values, as published by the official wiki.
Base attributes total 543
- HP
- 104
- BREAK
- 102
- ATK
- 87
- M.DEF
- 68
- P.DEF
- 98
- REGEN
- 84
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
Light
Lightning- Takes 0.625×
Ice
Dark
Wind
Note that Wind attacks are resisted by Wind, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Counter Strike — After being attacked, increases BREAK efficiency by 25% for 10s.
Mobility

Bilateral — Enters Bilateral mode to see a different perspective.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Wind Tackle Tackles and knocks back small-sized targets. Increases own damage reduction by 15% for 10s. | Physical | Wind | 15 | 45 |
![]() Wind Counter Enters a defensive stance, increasing damage reduction by 30% and immediately counterattacking. If attacked at the moment the skill is cast, additionally increases BREAK efficiency by 20% for 10s and stuns the target for 1.5s. | Physical | Wind | 20 | 69 |
![]() Overcharged Claw Strike Claws a target, dealing damage. | Physical | Wind | 20 | 68 |
| Innate | ||||
![]() Skyfall Ultimate Flies up and dives down to hit the ground, dealing huge amount of damage. | Physical | Wind | 0 | 175 |
![]() ATK (BREAK) Wields the power of wind to attack targets at close range. | Physical | Wind | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
Light
Lightning- Takes 0.625×
Ice
Dark
Wind
Note that Wind attacks are resisted by Wind, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Counter Strike — After being attacked, increases BREAK efficiency by 25% for 10s.
Mobility

Bilateral — Enters Bilateral mode to see a different perspective.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Wind Tackle Tackles and knocks back small-sized targets. Increases own damage reduction by 15% for 10s. | Physical | Wind | 15 | 45 |
![]() Wind Counter Enters a defensive stance, increasing damage reduction by 30% and immediately counterattacking. If attacked at the moment the skill is cast, additionally increases BREAK efficiency by 20% for 10s and stuns the target for 1.5s. | Physical | Wind | 20 | 69 |
![]() Overcharged Claw Strike Claws a target, dealing damage. | Physical | Wind | 20 | 68 |
| Innate | ||||
![]() Skyfall Ultimate Flies up and dives down to hit the ground, dealing huge amount of damage. | Physical | Wind | 0 | 175 |
![]() ATK (BREAK) Wields the power of wind to attack targets at close range. | Physical | Wind | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Evolution family
HelmwhelpGamma
HelgonNova
InfergonNova
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Source: official Aniimo wiki· confidence high · retrieved 2026-09-16





