Grizbo, Basic Form
Grizbo, Prismana Form

Grizbo No.069

EarthDarkEarthDPSNova2 forms

They hide constant endurance and restraint beneath a gentle exterior. However, if provoked or hungry, they lose control and fall into a frenzy.

Base attributes total 506

HP
104
BREAK
50
ATK
124
M.DEF
70
P.DEF
83
REGEN
75

Level 1 base values, as published by the official wiki.

Base attributes total 506

HP
104
BREAK
50
ATK
124
M.DEF
70
P.DEF
83
REGEN
75

Level 1 base values, as published by the official wiki.

Elemental matchups

Takes 1.6×
GrassWater
Takes 0.625×
FireIceLightningEarth

Note that Earth attacks are resisted by Earth, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Raging Rampage — Builds [Rage] during battle. Basic attacks grant 2 points, every 10 EP spent on skills grants 10, and taking damage grants 2. At 100 points, enters the [Enraged] state.[Enraged] increases ATK Speed and own skill damage by 30%, increases the EP recovery rate by 25%, and prevents [Rage] gain. Lasts 20s.

Mobility

Head Hammer — Use Head Hammer to launch a Shock Wave.

Skills

SkillTypeElementEPPower
Combat
Claw of Madness

Claws the target up to 4 times. When the fourth hit lands, the next skill gains double [Rage].In the [Enraged] state, each hit applies 2/2/2/6 stacks of [Claw Mark], up to 12 stacks.

PhysicalDark1030
Fanatic Clawing

Claws the target up to 4 times. When the fourth hit lands, the next skill gains double [Rage].In the [Enraged] state, each hit applies 2/2/2/6 stacks of [Claw Mark], up to 12 stacks.

PhysicalEarth1030
Earthquake

Stomps the ground to shockwave-strike targets in front, dealing damage and clearing all Claw Mark effects on the target. Each stack of Claw Mark deals additional damage equal to 10% Might and inflicts 2s of stun.

PhysicalEarth2038
Critical Hit

Strikes hard to deal high damage and remove all [Claw Mark] effects from the target. Each stack of [Claw Mark] deals additional damage equal to 5% Might.

PhysicalEarth3090
Innate
Rock Smash Ultimate

Leaps high, immediately gains 100 [Rage], and becomes [Enraged], then crashes down with thunderous force, dealing delayed burst damage to targets around the impact point.

PhysicalEarth0260
ATK

Wields the power of earth to attack targets at close range.

PhysicalEarth06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Elemental matchups

Takes 1.6×
nothing
Takes 0.625×
Earth
Split
Light 1.6× / 1×Fire 1× / 0.625×Ice 1× / 0.625×Lightning 1× / 0.625×Grass 1× / 1.6×Water 1× / 1.6×Wind 1.6× / 1×

Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Dark / Earth in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.

Trait

Raging Rampage — Builds [Rage] during battle. Basic attacks grant 2 points, every 10 EP spent on skills grants 10, and taking damage grants 2. At 100 points, enters the [Enraged] state.[Enraged] increases ATK Speed and own skill damage by 30%, increases the EP recovery rate by 25%, and prevents [Rage] gain. Lasts 20s.

Mobility

Head Hammer — Use Head Hammer to launch a Shock Wave.

Skills

SkillTypeElementEPPower
Combat
Claw of Madness

Claws the target up to 4 times. When the fourth hit lands, the next skill gains double [Rage].In the [Enraged] state, each hit applies 2/2/2/6 stacks of [Claw Mark], up to 12 stacks.

PhysicalDark1030
Fanatic Clawing

Claws the target up to 4 times. When the fourth hit lands, the next skill gains double [Rage].In the [Enraged] state, each hit applies 2/2/2/6 stacks of [Claw Mark], up to 12 stacks.

PhysicalEarth1030
Earthquake

Stomps the ground to shockwave-strike targets in front, dealing damage and clearing all Claw Mark effects on the target. Each stack of Claw Mark deals additional damage equal to 10% Might and inflicts 2s of stun.

PhysicalEarth2038
Critical Hit

Strikes hard to deal high damage and remove all [Claw Mark] effects from the target. Each stack of [Claw Mark] deals additional damage equal to 5% Might.

PhysicalEarth3090
Innate
Rock Smash Ultimate

Leaps high, immediately gains 100 [Rage], and becomes [Enraged], then crashes down with thunderous force, dealing delayed burst damage to targets around the impact point.

PhysicalEarth0260
ATK

Wields the power of earth to attack targets at close range.

PhysicalEarth06

Habitats

See where it spawns on the map

Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.

Evolution family

  1. CubboLumin
    1. GrizboNova

Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.

Source: official Aniimo wiki· confidence high · retrieved 2026-09-16