

Grizbo No.069
Earth
Dark
Earth
DPS
Nova2 formsThey hide constant endurance and restraint beneath a gentle exterior. However, if provoked or hungry, they lose control and fall into a frenzy.
Base attributes total 506
- HP
- 104
- BREAK
- 50
- ATK
- 124
- M.DEF
- 70
- P.DEF
- 83
- REGEN
- 75
Level 1 base values, as published by the official wiki.
Base attributes total 506
- HP
- 104
- BREAK
- 50
- ATK
- 124
- M.DEF
- 70
- P.DEF
- 83
- REGEN
- 75
Level 1 base values, as published by the official wiki.
Elemental matchups
- Takes 1.6×
Grass
Water- Takes 0.625×
Fire
Ice
Lightning
Earth
Note that Earth attacks are resisted by Earth, not neutral. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Raging Rampage — Builds [Rage] during battle. Basic attacks grant 2 points, every 10 EP spent on skills grants 10, and taking damage grants 2. At 100 points, enters the [Enraged] state.[Enraged] increases ATK Speed and own skill damage by 30%, increases the EP recovery rate by 25%, and prevents [Rage] gain. Lasts 20s.
Mobility

Head Hammer — Use Head Hammer to launch a Shock Wave.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Claw of Madness Claws the target up to 4 times. When the fourth hit lands, the next skill gains double [Rage].In the [Enraged] state, each hit applies 2/2/2/6 stacks of [Claw Mark], up to 12 stacks. | Physical | Dark | 10 | 30 |
![]() Fanatic Clawing Claws the target up to 4 times. When the fourth hit lands, the next skill gains double [Rage].In the [Enraged] state, each hit applies 2/2/2/6 stacks of [Claw Mark], up to 12 stacks. | Physical | Earth | 10 | 30 |
![]() Earthquake Stomps the ground to shockwave-strike targets in front, dealing damage and clearing all Claw Mark effects on the target. Each stack of Claw Mark deals additional damage equal to 10% Might and inflicts 2s of stun. | Physical | Earth | 20 | 38 |
![]() Critical Hit Strikes hard to deal high damage and remove all [Claw Mark] effects from the target. Each stack of [Claw Mark] deals additional damage equal to 5% Might. | Physical | Earth | 30 | 90 |
| Innate | ||||
![]() Rock Smash Ultimate Leaps high, immediately gains 100 [Rage], and becomes [Enraged], then crashes down with thunderous force, dealing delayed burst damage to targets around the impact point. | Physical | Earth | 0 | 260 |
![]() ATK Wields the power of earth to attack targets at close range. | Physical | Earth | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Elemental matchups
- Takes 1.6×
- nothing
- Takes 0.625×
Earth- Split
Light 1.6× / 1×
Fire 1× / 0.625×
Ice 1× / 0.625×
Lightning 1× / 0.625×
Grass 1× / 1.6×
Water 1× / 1.6×
Wind 1.6× / 1×
Dual-element, so several attacks are favourable against one of its elements and not the other. Those are shown as Dark / Earth in that order — not multiplied together, because no source states how a pair resolves. Matchup data is community-sourced — see the type chart for how far it can be trusted.
Trait

Raging Rampage — Builds [Rage] during battle. Basic attacks grant 2 points, every 10 EP spent on skills grants 10, and taking damage grants 2. At 100 points, enters the [Enraged] state.[Enraged] increases ATK Speed and own skill damage by 30%, increases the EP recovery rate by 25%, and prevents [Rage] gain. Lasts 20s.
Mobility

Head Hammer — Use Head Hammer to launch a Shock Wave.
Skills
| Skill | Type | Element | EP | Power |
|---|---|---|---|---|
| Combat | ||||
![]() Claw of Madness Claws the target up to 4 times. When the fourth hit lands, the next skill gains double [Rage].In the [Enraged] state, each hit applies 2/2/2/6 stacks of [Claw Mark], up to 12 stacks. | Physical | Dark | 10 | 30 |
![]() Fanatic Clawing Claws the target up to 4 times. When the fourth hit lands, the next skill gains double [Rage].In the [Enraged] state, each hit applies 2/2/2/6 stacks of [Claw Mark], up to 12 stacks. | Physical | Earth | 10 | 30 |
![]() Earthquake Stomps the ground to shockwave-strike targets in front, dealing damage and clearing all Claw Mark effects on the target. Each stack of Claw Mark deals additional damage equal to 10% Might and inflicts 2s of stun. | Physical | Earth | 20 | 38 |
![]() Critical Hit Strikes hard to deal high damage and remove all [Claw Mark] effects from the target. Each stack of [Claw Mark] deals additional damage equal to 5% Might. | Physical | Earth | 30 | 90 |
| Innate | ||||
![]() Rock Smash Ultimate Leaps high, immediately gains 100 [Rage], and becomes [Enraged], then crashes down with thunderous force, dealing delayed burst damage to targets around the impact point. | Physical | Earth | 0 | 260 |
![]() ATK Wields the power of earth to attack targets at close range. | Physical | Earth | 0 | 6 |
Habitats
See where it spawns on the map
Habitats are confirmed from the official wiki. Weather, time of day and level bands are not published anywhere and will be filled in after launch.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Habitats are confirmed from the official wiki; a level band is its region's, read from the game client. Weather and time of day are not published anywhere, and are not in here yet — they come from playing.
Evolution family
CubboLumin
GrizboNova
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These will be documented once the game is playable.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Evolution requirements are not published in any official data — several are known to depend on weather, environment or interactions with other Aniimo. These are not documented here yet.
Source: official Aniimo wiki· confidence high · retrieved 2026-09-16






